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AI Insights · Timothy · July 2022

Top 5 2D Realistic Games on iOS in Oceania, Q2 2022

In Q2 2022, the top 5 2D realistic games on iOS in Oceania showed varied performance in terms of weekly downloads, revenue, and active users, with some games experiencing steady trends while others fluctuated.

Top 5 2D Realistic Games on iOS in Oceania, Q2 2022

The second quarter of 2022 saw notable performances among the top 5 2D realistic games on iOS in Oceania. Here’s a detailed look at their metrics, highlighting weekly downloads, revenue, and active user trends.

Evony from TOP GAMES INC. had an interesting quarter. Weekly revenue showed fluctuations, peaking at approximately $143K in mid-June. Downloads reached a high of around 12.5K in early May but experienced a declining trend towards the end of the quarter, dropping to about 3.8K. Meanwhile, active users increased initially, reaching around 23K in early May, before gradually decreasing to approximately 12.5K by the end of June.

June’s Journey: Hidden Objects by wooga saw consistent weekly revenue, maintaining a range between $32K and $69K. Downloads remained stable, with a peak of nearly 1K in the last week of June. Weekly active users hovered around the 21K mark, showing minor fluctuations throughout the quarter.

Rise of Castles: Fire and War from LONG TECH NETWORK LIMITED displayed varied performance. Weekly revenue fluctuated, peaking at approximately $98K towards the end of April. Downloads reached a high of 2K in mid-April but dropped significantly, only to rise again to 1.7K in the last week of June. Active users saw a steady increase, starting at around 6.1K and reaching 8.3K by the end of the quarter.

King's Choice by ONEMT PTE.LTD. experienced a relatively stable revenue trend, averaging around $45K to $52K weekly. Downloads were highest in mid-April, around 5.5K, but saw a decline to about 1.9K by the end of June. Active users followed a similar declining trend, starting at approximately 14.2K and decreasing to around 9.8K by the end of the quarter.

Finally, 8 Ball Pool™ by Miniclip.com showed robust performance. The game’s weekly revenue peaked at about $83K at the end of March but experienced some dips, closing the quarter at roughly $38K. Downloads remained strong, with a peak of approximately 12.7K in early June. Active users displayed consistency, maintaining around 350K to 380K throughout the quarter.

For more detailed insights and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022